使对象跟随鼠标在MouseDown上并“粘”在MouseUp上

|| 我正在使用WPF和VB.net的项目。我想在视觉上模拟“拖动”对象(尽管出于目的,我不想使用标准拖放)。 基本上,我有一个标签对象,在其MouseDown事件上,我希望它跟随640x480实心尺寸网格内的鼠标光标(但不在其外部!)。请注意,此网格位于全屏窗口的中央。同样,该对象不应跟随鼠标移出网格(我猜这里是\“ ClipToBounds = True \”) 然后,在标签的MouseUp事件上,我希望它要么停留在当前位置,要么返回其原始位置,该位置由另一个对象的MouseEnter属性设置的布尔变量的值确定。 请注意,如果使用起来更容易,我可以将网格更改为束带中的画布。我猜这是可取的。 因此,经过冗长的解释之后,这是我的问题(双重): 如何使对象(标签)跟随鼠标光标在网格/画布内部,而不是在网格/画布外部?这需要在标签的MouseDown事件上发生。 如何使对象“粘”在其当前位置? (由此,我大概可以弄清楚如何使它自己返回其原始位置。:D) 我对任何可以帮助我最有效地实现此目标的人的支持!非常感谢大家。     
已邀请:
这样的事情怎么样: XAML:
<Canvas x:Name=\"canv\" ToolTip=\"tt one\" Width=\"400\" Height=\"400\" Background=\"Blue\">
    <Rectangle x:Name=\"rec\" Fill=\"Red\" Height=\"50\" Width=\"50\" MouseDown=\"Rectangle_MouseDown\" MouseMove=\"Rectangle_MouseMove\" MouseUp=\"Rectangle_MouseUp\" />
</Canvas>
代码隐藏:
    private bool isDragging;
    private void Rectangle_MouseDown(object sender, System.Windows.Input.MouseButtonEventArgs e)
    {
        rec.CaptureMouse();
        isDragging = true;

    }

    private void Rectangle_MouseMove(object sender, System.Windows.Input.MouseEventArgs e)
    {
        if (isDragging)
        {
            Point canvPosToWindow = canv.TransformToAncestor(this).Transform(new Point(0, 0));

            Rectangle r = sender as Rectangle;
            var upperlimit = canvPosToWindow.Y + (r.Height / 2);
            var lowerlimit = canvPosToWindow.Y + canv.ActualHeight - (r.Height / 2);

            var leftlimit = canvPosToWindow.X + (r.Width / 2);
            var rightlimit = canvPosToWindow.X + canv.ActualWidth - (r.Width / 2);


            var absmouseXpos = e.GetPosition(this).X;
            var absmouseYpos = e.GetPosition(this).Y;

            if ((absmouseXpos > leftlimit && absmouseXpos < rightlimit)
                && (absmouseYpos > upperlimit && absmouseYpos < lowerlimit))
            {
                r.SetValue(Canvas.LeftProperty, e.GetPosition(canv).X - (r.Width / 2));
                r.SetValue(Canvas.TopProperty, e.GetPosition(canv).Y - (r.Height / 2));
            }
        }
    }

    private void Rectangle_MouseUp(object sender, System.Windows.Input.MouseButtonEventArgs e)
    {
        rec.ReleaseMouseCapture();
        isDragging = false;
    }
可以增强此代码,但是我想您已经明白了;)     
基于@Bruno \,这是我的解决方案:
double maxX;
double maxY;

private void OnRectMouseDown(object sender, MouseButtonEventArgs e)
{
    maxX = canv.ActualWidth - rect.Width;
    maxY = canv.ActualHeight - rect.Height;

    rect.CaptureMouse();
    rect.MouseMove += OnRectMouseMove;
    rect.MouseUp += OnRectMouseUp;
}

private void OnRectMouseMove(object sender, MouseEventArgs e)
{
    var pos = e.GetPosition(canv);
    var newX = pos.X - (rect.Width / 2);
    var newY = pos.Y - (rect.Height / 2);

    if (newX < 0) newX = 0;
    if (newX > maxX) newX = maxX;

    if (newY < 0) newY = 0;
    if (newY > maxY) newY = maxY;

    rect.SetValue(Canvas.LeftProperty, newX);
    rect.SetValue(Canvas.TopProperty, newY);

    xVal.Content = (newX / maxX).ToString(\"F3\");
    yVal.Content = (newY / maxY).ToString(\"F3\");
}

private void OnRectMouseUp(object sender, MouseButtonEventArgs e)
{
    rect.ReleaseMouseCapture();
    rect.MouseMove -= OnRectMouseMove;
    rect.MouseUp -= OnRectMouseUp;
}
    
尝试这个:
private void Form1_MouseClick(object sender, MouseEventArgs e)
{
    (name).Location = new Point(e.X,e.Y);
}
这样一来,如果您单击该对象,它将显示在此处     

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