xcode CGPoint arc4random不起作用

我有22个图像... 11个是(rightwall1,rightwall2,rightwall3等),其他11个是(leftwall1,leftwall2,leftwall3等) 我将每个y的y值设置为先前的墙y值加上墙的高度(所有墙的高度相同),从而将每个墙放置在另一个的顶部。 这样很好! 现在,我试图使用arc4random设置x值,以使它们在一定范围内到处跳跃。 右侧墙可以正常工作,但是左侧墙可以正常工作,但是大多数都不会显示在屏幕上。 我将x的值1手动设置为-15,它显示在屏幕上,并且低于arc4random允许的值。 我能想到的唯一问题是我要减去左墙的错误? 这是设置墙壁位置的代码,在整个项目中我还没有其他代码。
-(void)awakeFromNib {

    rightWall1.center = CGPointMake( ((arc4random()%75)+330), (460-((rightWall1.frame.size.height)/2)) );//460 = bottom of screen
    rightWall2.center = CGPointMake( ((arc4random()%75)+330), ((rightWall1.center.y)-(rightWall2.frame.size.height)) );
    rightWall3.center = CGPointMake( ((arc4random()%75)+330), ((rightWall2.center.y)-(rightWall3.frame.size.height)) );
    rightWall4.center = CGPointMake( ((arc4random()%75)+330), ((rightWall3.center.y)-(rightWall4.frame.size.height)) );
    rightWall5.center = CGPointMake( ((arc4random()%75)+330), ((rightWall4.center.y)-(rightWall5.frame.size.height)) );
    rightWall6.center = CGPointMake( ((arc4random()%75)+330), ((rightWall5.center.y)-(rightWall6.frame.size.height)) );
    rightWall7.center = CGPointMake( ((arc4random()%75)+330), ((rightWall6.center.y)-(rightWall7.frame.size.height)) );
    rightWall8.center = CGPointMake( ((arc4random()%75)+330), ((rightWall7.center.y)-(rightWall8.frame.size.height)) );
    rightWall9.center = CGPointMake( ((arc4random()%75)+330), ((rightWall8.center.y)-(rightWall9.frame.size.height)) );
    rightWall10.center = CGPointMake( ((arc4random()%75)+330), ((rightWall9.center.y)-(rightWall10.frame.size.height)) );
    rightWall11.center = CGPointMake( ((arc4random()%75)+330), ((rightWall10.center.y)-(rightWall11.frame.size.height)) );


    leftWall1.center = CGPointMake( ((arc4random()%75)-60), (460-((leftWall1.frame.size.height)/2)) );
    leftWall2.center = CGPointMake( ((arc4random()%75)-60), ((leftWall1.center.y)-(leftWall2.frame.size.height)) );
    leftWall3.center = CGPointMake( ((arc4random()%75)-60), ((leftWall2.center.y)-(leftWall3.frame.size.height)) );
    leftWall4.center = CGPointMake( ((arc4random()%75)-60), ((leftWall3.center.y)-(leftWall4.frame.size.height)) );
    leftWall5.center = CGPointMake( ((arc4random()%75)-60), ((leftWall4.center.y)-(leftWall5.frame.size.height)) );
    leftWall6.center = CGPointMake( ((arc4random()%75)-60), ((leftWall5.center.y)-(leftWall6.frame.size.height)) );
    leftWall7.center = CGPointMake( ((arc4random()%75)-60), ((leftWall6.center.y)-(leftWall7.frame.size.height)) );
    leftWall8.center = CGPointMake( ((arc4random()%75)-60), ((leftWall7.center.y)-(leftWall8.frame.size.height)) );
    leftWall9.center = CGPointMake( ((arc4random()%75)-60), ((leftWall8.center.y)-(leftWall9.frame.size.height)) );
    leftWall10.center = CGPointMake( ((arc4random()%75)-60), ((leftWall9.center.y)-(leftWall10.frame.size.height)) );
    leftWall11.center = CGPointMake( ((arc4random()%75)-60), ((leftWall10.center.y)-(leftWall11.frame.size.height)) );

}
    
已邀请:
           我将x的值1手动设置为-15,它显示在屏幕上,并且低于arc4random允许的值。
((arc4random()%75)-60)
返回介于-60和14之间的数字,因为
(arc4random()%75)
返回介于0和74之间的数字。     

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