如何在没有Android手机中烦人的对话框的情况下使用语音识别

|| 是否可以不修改android API? 我找到了有关此的文章。 有一条评论,我应该对android API进行修改。 但是它没有说怎么做修改。 有人可以给我一些建议吗? 谢谢! 我找到了这篇文章; 语音识别器 他的需求几乎和我的一样。 对我来说是一个很好的参考! 我完全解决了这个问题。 我从这个中国网站上搜索了可用的示例代码 这是我的源代码
package voice.recognition.test;

import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.speech.RecognitionListener;
import android.speech.RecognizerIntent;
import android.speech.SpeechRecognizer;
import android.widget.Button;
import android.widget.TextView;
import java.util.ArrayList;
import android.util.Log;



public class voiceRecognitionTest extends Activity implements OnClickListener 
{

   private TextView mText;
   private SpeechRecognizer sr;
   private static final String TAG = \"MyStt3Activity\";
   @Override
   public void onCreate(Bundle savedInstanceState) 
   {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);
            Button speakButton = (Button) findViewById(R.id.btn_speak);     
            mText = (TextView) findViewById(R.id.textView1);     
            speakButton.setOnClickListener(this);
            sr = SpeechRecognizer.createSpeechRecognizer(this);       
            sr.setRecognitionListener(new listener());        
   }

   class listener implements RecognitionListener          
   {
            public void onReadyForSpeech(Bundle params)
            {
                     Log.d(TAG, \"onReadyForSpeech\");
            }
            public void onBeginningOfSpeech()
            {
                     Log.d(TAG, \"onBeginningOfSpeech\");
            }
            public void onRmsChanged(float rmsdB)
            {
                     Log.d(TAG, \"onRmsChanged\");
            }
            public void onBufferReceived(byte[] buffer)
            {
                     Log.d(TAG, \"onBufferReceived\");
            }
            public void onEndOfSpeech()
            {
                     Log.d(TAG, \"onEndofSpeech\");
            }
            public void onError(int error)
            {
                     Log.d(TAG,  \"error \" +  error);
                     mText.setText(\"error \" + error);
            }
            public void onResults(Bundle results)                   
            {
                     String str = new String();
                     Log.d(TAG, \"onResults \" + results);
                     ArrayList data = results.getStringArrayList(SpeechRecognizer.RESULTS_RECOGNITION);
                     for (int i = 0; i < data.size(); i++)
                     {
                               Log.d(TAG, \"result \" + data.get(i));
                               str += data.get(i);
                     }
                     mText.setText(\"results: \"+String.valueOf(data.size()));        
            }
            public void onPartialResults(Bundle partialResults)
            {
                     Log.d(TAG, \"onPartialResults\");
            }
            public void onEvent(int eventType, Bundle params)
            {
                     Log.d(TAG, \"onEvent \" + eventType);
            }
   }
   public void onClick(View v) {
            if (v.getId() == R.id.btn_speak) 
            {
                Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH);        
                intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL,RecognizerIntent.LANGUAGE_MODEL_FREE_FORM);
                intent.putExtra(RecognizerIntent.EXTRA_CALLING_PACKAGE,\"voice.recognition.test\");

                intent.putExtra(RecognizerIntent.EXTRA_MAX_RESULTS,5); 
                     sr.startListening(intent);
                     Log.i(\"111111\",\"11111111\");
            }
   }
}
确保在调试后删除烦人的日志!     
已邀请:
        使用SpeechRecognizer界面。您的应用程序需要具有RECORD_AUDIO权限,然后您可以创建SpeechRecognizer,为其提供RecognitionListener,然后调用其
startListening
方法。当语音识别器准备开始收听语音并接收语音并将其转换为文本时,您将获得回调到侦听器。     
        GAST有一个方便的抽象类,您只需很少的新代码就可以使用new2ѭ类。还有一个使用this和this将ѭ2作为后台服务运行的示例     
        感谢您发布!我发现在oncreate中定义onclick侦听器很有帮助:
@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    mText = (TextView) findViewById(R.id.textView1);     
    MyRecognitionListener listener = new MyRecognitionListener();
    sr = SpeechRecognizer.createSpeechRecognizer(this);       
    sr.setRecognitionListener(listener);

    findViewById(R.id.button1).setOnClickListener( new View.OnClickListener() {
        @Override
        public void onClick(View v) 
        {
                Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH);    
                intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, \"en-US\");
                intent.putExtra(RecognizerIntent.EXTRA_MAX_RESULTS,1); 
                intent.putExtra(RecognizerIntent.EXTRA_CALLING_PACKAGE,\"voice.recognition.test\");
                sr.startListening(intent);
        }
    });     
}
    
        我最终做了Github项目,将Text转换为语音,并且将语音转换为文本,而没有烦人的对话框, https://github.com/hiteshsahu/Android-TTS-STT/tree/master/app/src/main/java/com/hiteshsahu/stt_tts/translation_engine
 //SPEECH TO TEXT DEMO
    speechToText.setOnClickListener({ view ->

        Snackbar.make(view, \"Speak now, App is listening\", Snackbar.LENGTH_LONG)
                .setAction(\"Action\", null).show()

        TranslatorFactory
                .instance
                .with(TranslatorFactory.TRANSLATORS.SPEECH_TO_TEXT,
                        object : ConversionCallback {
                            override fun onSuccess(result: String) {
                                sttOutput.text = result
                            }

                            override fun onCompletion() {
                            }

                            override fun onErrorOccurred(errorMessage: String) {
                                erroConsole.text = \"Speech2Text Error: $errorMessage\"
                            }

                        }).initialize(\"Speak Now !!\", this@HomeActivity)

    })


    //TEXT TO SPEECH DEMO
    textToSpeech.setOnClickListener({ view ->

        val stringToSpeak :String = ttsInput.text.toString()

        if (null!=stringToSpeak &&  stringToSpeak.isNotEmpty()) {

            TranslatorFactory
                    .instance
                    .with(TranslatorFactory.TRANSLATORS.TEXT_TO_SPEECH,
                            object : ConversionCallback {
                                override fun onSuccess(result: String) {
                                }

                                override fun onCompletion() {
                                }

                                override fun onErrorOccurred(errorMessage: String) {
                                    erroConsole.text = \"Text2Speech Error: $errorMessage\"
                                }

                            })
                    .initialize(stringToSpeak, this)

        } else {
            ttsInput.setText(\"Invalid input\")
            Snackbar.make(view, \"Please enter some text to speak\", Snackbar.LENGTH_LONG).show()
        }

    })
    

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