通过OmniKey的非接触式卡,如何获得“UID”?

我正在尝试使用非接触式OmniKey 5321卡从智能卡读取信息 读者。 编辑:添加了赏金。 我正在.NET 3.5程序中编写C#3,所以这是一个Windows应用程序。 该卡上印有一些信息,我会假设,卡片数据中存在某些信息(下面有卡片和读卡器的照片。) 该卡上印有以下信息: 1 * 00447 21091328-32 使用OmniKey读卡器附带的诊断应用程序时,我会收到以下信息: 智能卡名称:iCLASS 16KS UID:EE 74 0E 00 FB FF 12 E0 ATR:3B 8F 80 01 80 4F 0C A0 00 00 03 06 0A 00 1A 00 00 00 00 78 议定书:ISO 15693(第2部分) 现在,我已经考虑了一些转换: 447十进制= 1BF十六进制(未找到) 447八进制= 295十进制(未找到BCD类型编码) 447八进制= 127十六进制(未找到) 找不到447十六进制 这是我的问题: “UID”号码是否是我可以依赖的唯一号码?我并不真正关心447号码,我需要知道的是,我从这张卡片中挑选的信息将在以后唯一识别它,以便我可以将其链接到卡片的所有者 我如何阅读UID号码?在Windows中使用WINSCARD.DLL我可以看到每个字节都得到“ATR”数据,但UID显然不存在于该部分中。 这是照片,如果它给你任何信息。     
已邀请:
您可以依赖UID但在您的情况下似乎被截断:
UID:EE 74 0E 00 FB FF 12 E0
Uid通常是16个字节长。 你可以读这个 唯一标识符(UID):所有符合ISO标准的智能卡都具有UID编号(类似于车辆上的VIN编号)。对于 为了实现互操作性,卡的UID是开放的,所有兼容的读者都可以阅读。由于该唯一号码不受密钥保护,因此读取智能卡的UID与读取感应卡,磁条卡或其他利用开放,不安全号码的技术相当。 http://www.xceedid.com/pdf/XC5937_Smart_whitepaper.pdf     
我最近花了太多时间寻找一个完整的例子,说明如何从OMNIKEY感应卡和OMNIKEY感应卡... 现在我的代码工作正常,我想分享,以便其他人可以受益。 我找到的最好的代码来自SpringCard。 (谢谢!) 我发现的其他例子是浪费时间和误导,并且由于DllImport错误而无法正常工作......
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Runtime.InteropServices;

namespace Test
{
    public delegate void VoidDelegate();
    public delegate void CardPresented(string reader, byte[] cardData);

    public class ReaderList : IDisposable, IEnumerable<string>
    {
        public ReaderList()
        { }

        public void Dispose()
        {
            StopThread();
        }

        private Thread thread;
        private void StartThread()
        {
            if (thread != null)
                StopThread();

            thread = new Thread(Run);
            thread.IsBackground = true;
            bStopThread = false;
            thread.Start();
        }

        private void StopThread()
        {
            if (thread != null)
            {
                bStopThread = true;
                Thread.Sleep(50);
            }
            if (thread != null)
                thread.Abort();
            if (thread != null)
                thread.Join();
            thread = null;
        }

        private List<string> readerNames = new List<string>();
        private Dictionary<string, string> lastCardFound = new Dictionary<string, string>();
        public int ReaderCount
        { get { return readerNames.Count; } }

        public void Refresh()
        {
            if (thread == null)
                StartThread();
        }

        public event VoidDelegate ListChanged;
        public event CardPresented CardPresented;

        private bool bStopThread = true;
        private void Run()
        {
            IntPtr hContext = IntPtr.Zero;

            try
            {
                uint result = SCARD.EstablishContext(SCARD.SCOPE_SYSTEM, IntPtr.Zero, IntPtr.Zero, ref hContext);
                if (result != SCARD.S_SUCCESS)
                {
                    thread = null;
                    return;
                }

                uint notification_state = SCARD.STATE_UNAWARE;

                while (!bStopThread)    // loop 1 - build list, then iterate
                {
                    SCARD.ReaderState[] states = new SCARD.ReaderState[ReaderCount + 1];
                    states[0] = new SCARD.ReaderState(@"\?PNP?NOTIFICATION");
                    states[0].dwCurrentState = notification_state;

                    int iState = 0;
                    if (readerNames != null)
                        foreach (string s in readerNames)
                        {
                            iState++;
                            states[iState] = new SCARD.ReaderState(s);
                            states[iState].dwCurrentState = SCARD.STATE_UNAWARE;
                        }

                    while (!bStopThread)    // loop 2 - iterate over list built above
                    {
                        result = SCARD.GetStatusChange(hContext, 250, states, (uint)states.Length);
                        if (result == SCARD.E_TIMEOUT)
                            continue;
                        if (result != SCARD.S_SUCCESS)
                            break;

                        bool bReaderListChanged = false;
                        for (int i = 0; i < states.Length; i++)
                            if ((states[i].dwEventState & SCARD.STATE_CHANGED) != 0)
                                if (i == 0)
                                {
                                    // reader added or removed
                                    notification_state = states[0].dwEventState;

                                    // we want to replace the member in one step, rather than modifying it...
                                    List<string> tmp = GetReaderList(hContext, SCARD.GROUP_ALL_READERS);
                                    if (tmp == null)
                                        readerNames.Clear();
                                    else
                                        readerNames = tmp;

                                    if (ListChanged != null)
                                        ListChanged();
                                    bReaderListChanged = true;
                                }
                                else
                                {
                                    // card added or removed
                                    states[i].dwCurrentState = states[i].dwEventState;

                                    if ((states[i].dwEventState & SCARD.STATE_PRESENT) != 0)
                                    {
                                        byte[] cardData = new byte[states[i].cbATR];
                                        for (int j=0; j<cardData.Length; j++)
                                            cardData[j] = states[i].rgbATR[j];
                                        string thisCard = SCARD.ToHex(cardData, "");
                                        string lastCard;
                                        lastCardFound.TryGetValue(states[i].szReader, out lastCard);
                                        if (thisCard != lastCard)
                                        {
                                            lastCardFound[states[i].szReader] = thisCard;
                                            if (CardPresented != null)
                                                CardPresented(states[i].szReader, cardData);
                                        }
                                    }
                                    else
                                        lastCardFound[states[i].szReader] = "";                                        
                                }

                        if (bReaderListChanged)
                            break;  // break out of loop 2, and re-build our 'states' list

                    } // end loop 2
                } // end loop 1
            }
            catch (Exception ex)
            {
                //TODO: error logging
            }
            finally
            {
                if (hContext != IntPtr.Zero)
                    SCARD.ReleaseContext(hContext);
                thread = null;
            }
        }

        private List<string> GetReaderList(IntPtr hContext, string sGroup)
        {
            uint nStringLength = 0;
            uint result = SCARD.ListReaders(hContext, sGroup, null, ref nStringLength);
            if (result != SCARD.S_SUCCESS)
                return null;

            string sReaders = new string(' ', (int)nStringLength);
            result = SCARD.ListReaders(hContext, sGroup, sReaders, ref nStringLength);
            if (result != SCARD.S_SUCCESS)
                return null;
            List<string> list = new List<string> (sReaders.Split(''));
            for (int i = 0; i < list.Count; )
                if (list[i].Trim().Length > 0)
                    i++;
                else
                    list.RemoveAt(i);
            return list;
        }

        public IEnumerator<string> GetEnumerator()
        { return readerNames.GetEnumerator(); }

        System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
        { return readerNames.GetEnumerator(); }

    }

    public class SCARD
    {
        [DllImport("WinScard.dll", EntryPoint = "SCardEstablishContext")]
        public static extern uint EstablishContext(
            uint dwScope,
            IntPtr nNotUsed1,
            IntPtr nNotUsed2,
            ref IntPtr phContext);

        [DllImport("WinScard.dll", EntryPoint = "SCardReleaseContext")]
        public static extern uint ReleaseContext(
            IntPtr hContext);

        [DllImport("winscard.dll", EntryPoint = "SCardGetStatusChangeW", CharSet = CharSet.Unicode)]
        public static extern uint GetStatusChange(
            IntPtr hContext,
            uint dwTimeout,
            [In, Out, MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)]
                SCARD.ReaderState[] rgReaderState,
            uint cReaders);

        [DllImport("winscard.dll", EntryPoint = "SCardListReadersW", CharSet = CharSet.Unicode)]
        public static extern uint ListReaders(
            IntPtr hContext,
            string groups,
            string readers,
            ref uint size);

        #region Error codes
        public const uint S_SUCCESS = 0x00000000;
        public const uint F_INTERNAL_ERROR = 0x80100001;
        public const uint E_CANCELLED = 0x80100002;
        public const uint E_INVALID_HANDLE = 0x80100003;
        public const uint E_INVALID_PARAMETER = 0x80100004;
        public const uint E_INVALID_TARGET = 0x80100005;
        public const uint E_NO_MEMORY = 0x80100006;
        public const uint F_WAITED_TOO_LONG = 0x80100007;
        public const uint E_INSUFFICIENT_BUFFER = 0x80100008;
        public const uint E_UNKNOWN_READER = 0x80100009;
        public const uint E_TIMEOUT = 0x8010000A;
        public const uint E_SHARING_VIOLATION = 0x8010000B;
        public const uint E_NO_SMARTCARD = 0x8010000C;
        public const uint E_UNKNOWN_CARD = 0x8010000D;
        public const uint E_CANT_DISPOSE = 0x8010000E;
        public const uint E_PROTO_MISMATCH = 0x8010000F;
        public const uint E_NOT_READY = 0x80100010;
        public const uint E_INVALID_VALUE = 0x80100011;
        public const uint E_SYSTEM_CANCELLED = 0x80100012;
        public const uint F_COMM_ERROR = 0x80100013;
        public const uint F_UNKNOWN_ERROR = 0x80100014;
        public const uint E_INVALID_ATR = 0x80100015;
        public const uint E_NOT_TRANSACTED = 0x80100016;
        public const uint E_READER_UNAVAILABLE = 0x80100017;
        public const uint P_SHUTDOWN = 0x80100018;
        public const uint E_PCI_TOO_SMALL = 0x80100019;
        public const uint E_READER_UNSUPPORTED = 0x8010001A;
        public const uint E_DUPLICATE_READER = 0x8010001B;
        public const uint E_CARD_UNSUPPORTED = 0x8010001C;
        public const uint E_NO_SERVICE = 0x8010001D;
        public const uint E_SERVICE_STOPPED = 0x8010001E;
        public const uint E_UNEXPECTED = 0x8010001F;
        public const uint E_ICC_INSTALLATION = 0x80100020;
        public const uint E_ICC_CREATEORDER = 0x80100021;
        public const uint E_UNSUPPORTED_FEATURE = 0x80100022;
        public const uint E_DIR_NOT_FOUND = 0x80100023;
        public const uint E_FILE_NOT_FOUND = 0x80100024;
        public const uint E_NO_DIR = 0x80100025;
        public const uint E_NO_FILE = 0x80100026;
        public const uint E_NO_ACCESS = 0x80100027;
        public const uint E_WRITE_TOO_MANY = 0x80100028;
        public const uint E_BAD_SEEK = 0x80100029;
        public const uint E_INVALID_CHV = 0x8010002A;
        public const uint E_UNKNOWN_RES_MNG = 0x8010002B;
        public const uint E_NO_SUCH_CERTIFICATE = 0x8010002C;
        public const uint E_CERTIFICATE_UNAVAILABLE = 0x8010002D;
        public const uint E_NO_READERS_AVAILABLE = 0x8010002E;
        public const uint E_COMM_DATA_LOST = 0x8010002F;
        public const uint E_NO_KEY_CONTAINER = 0x80100030;
        public const uint W_UNSUPPORTED_CARD = 0x80100065;
        public const uint W_UNRESPONSIVE_CARD = 0x80100066;
        public const uint W_UNPOWERED_CARD = 0x80100067;
        public const uint W_RESET_CARD = 0x80100068;
        public const uint W_REMOVED_CARD = 0x80100069;
        public const uint W_SECURITY_VIOLATION = 0x8010006A;
        public const uint W_WRONG_CHV = 0x8010006B;
        public const uint W_CHV_BLOCKED = 0x8010006C;
        public const uint W_EOF = 0x8010006D;
        public const uint W_CANCELLED_BY_USER = 0x8010006E;
        public const uint W_CARD_NOT_AUTHENTICATED = 0x8010006F;
        #endregion

        public const uint SCOPE_USER = 0;
        public const uint SCOPE_TERMINAL = 1;
        public const uint SCOPE_SYSTEM = 2;

        public const string GROUP_ALL_READERS = "SCard$AllReaders";
        public const string GROUP_DEFAULT_READERS = "SCard$DefaultReaders";
        public const string GROUP_LOCAL_READERS = "SCard$LocalReaders";
        public const string GROUP_SYSTEM_READERS = "SCard$SystemReaders";

        public const uint STATE_UNAWARE = 0x00000000;
        public const uint STATE_IGNORE = 0x00000001;
        public const uint STATE_CHANGED = 0x00000002;
        public const uint STATE_UNKNOWN = 0x00000004;
        public const uint STATE_UNAVAILABLE = 0x00000008;
        public const uint STATE_EMPTY = 0x00000010;
        public const uint STATE_PRESENT = 0x00000020;
        public const uint STATE_ATRMATCH = 0x00000040;
        public const uint STATE_EXCLUSIVE = 0x00000080;
        public const uint STATE_INUSE = 0x00000100;
        public const uint STATE_MUTE = 0x00000200;
        public const uint STATE_UNPOWERED = 0x00000400;

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
        public struct ReaderState
        {
            public ReaderState(string sName)
            {
                szReader = sName;
                pvUserData = IntPtr.Zero;
                dwCurrentState = 0;
                dwEventState = 0;
                cbATR = 0;
                rgbATR = null;
            }

            internal string szReader;
            internal IntPtr pvUserData;
            internal uint dwCurrentState;
            internal uint dwEventState;
            internal uint cbATR;    // count of bytes in rgbATR
            [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x24, ArraySubType = UnmanagedType.U1)]
            internal byte[] rgbATR;
        }

        public static string ToHex(byte[] ab, string sDelim)
        {
            if (ab == null) return "<NULL>";
            return ToHex(ab, 0, ab.Length, sDelim);
        }

        public static string ToHex(byte[] ab, int offset, int len, string sDelim)
        {
            if (ab == null) return "<NULL>";
            StringBuilder sb = new StringBuilder();
            len = Math.Min(offset + len, ab.Length);
            for (int i = offset; i < len; i++)
                sb.Append(String.Format("{0:x02}", ab[i]).ToUpper() + sDelim);
            return sb.ToString();
        }

    }
}
    
可通过PC / SC 2.01兼容函数调用UID读取UID。 对于iCLASS卡,它通常为8个字节长。其他卡返回4到8字节的UID(它就像一个电话号码,用于识别现场的多张卡,最终选择一张)。 APDU可通过标准
SCardTransmit()
CLA=0xFF
进行交换,以指示对非接触式存储卡的访问。 渣 http://www.smartcard-api.com 注意: UID不反映卡上印刷的卡号。卡号是存储在该卡第0页的应用程序1的HID PAC应用程序中的Wiegand数据的一部分。     
唯一标识符(UID):所有符合ISO标准 智能卡提供UID号码 (类似于车辆上的VIN编号)。资料来源:http://www.accentalarms.com/specsheets/xceed/XceedIDSmartcardOverview.pdf 关于阅读UID:查看http://www.hidglobal.com/faqs.php?techCat=19,它似乎显示了如何做到这一点。     
即使UID号码是标准的一部分,并且标准说它应该是全球唯一的,你必须记住,通常有制造商生产不合规(但工作)的卡。 结论:只要您不在卡上放置一些独特的东西,就无法确定从卡到卡所有者的链接是否满足。     
来自卡的ATR(应答复位)仅说明卡格式是什么,协议和该数据的校验和。在线查看ATR解析 现在您知道它是什么卡然后必须应用适当的(RS232 / RS485 / ZPL II / APDU - ISO / IEC 7816-4中定义的智能卡应用协议数据单元)命令来获取UID(取决于它是否级联1,2或3,参见ACG HF Multi ISO RFID阅读器v1.0第50页,也称为Omnikey5553 RS232) - 对于14443,它长达14个字节,占据前16个字节扇区中的前两个块(扇区0) ,并嵌入了校验和。 (参见ISO14443协议或NXP Semiconductors MF1ICS50规范第8页)。 对于15693,RS232 / RS485命令将在(S)选(Omnikey5553 RS232和USB)上返回一个完整的16字节UID,但是APDU将仅返回最后8个字节(Omnikey5022上的0xFF 0xCA 0x00 0x00 0x00),尽管它是标准至于15693,该卡一次仅响应8个字节。对于14443,您可以一次读取一个扇区(8个字节的4个块中的32个字节,在读取/写入S50之前登录到扇区)但是对于15693,您一次只能读取/写入8个字节的块,并在返回的缓冲区中有其他数据。您必须编码是否“阻止”32或8的数据。这是使用Windows API的标准SCardTransmit智能卡协议。由于诊断应用程序返回了16个字节,即卡的UID。此外,一些专有的15693使用14443倒置密钥来混淆和防止修改,其他人持有一个执行验证的微程序 - 无论是在PC上还是在卡本身上。 在所有情况下,这与卡上打印的内容没有任何关系 - 我们使用印在EV1塑料卡上的CODE128C条形码,其中包含GUID,然后引用数据库上相应的UID进行交易。其他人(如Wiegand等)打印其他数据,如区号,密钥集等。 当您尝试将数据写入15693时会出现其他问题 - 确保在4 char接口处结束数据,否则当您尝试在块中的现有字符上写入“0x00”时,您会遇到先前数据的问题 - 所以更新/写入卡后的皮带,支架和一段字符串的代码,以确保数据是否符合要求。如果整个块是'null',没问题,因为数据被写成4个字符的块。不要不必要地清空卡用户区域,因为它们是基于NAND的并且具有有限的写入。 (写完后再次读卡,确保写入的数据是写的!) UID在卡发行集中应该是唯一的,但它也取决于相关的卡数量顺序 - 这就是为什么序列号已经扩展了2倍(级联号码),并且一次你应该放大对UID的信任。 Apple手机违反了UID中的U - 它可以设置为模拟另一个UID。 NDEF是应该理解的卡的另一个方面 - 它在NFC NDEF标准中得到了很好的解释,只需要注意14443的OTP和LOCK区域,因为它们只有一次设置就是单向的。 您可以随时使用具有NFC和TagData应用程序的Android手机进行验证。     

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