YUI 3.0拖放,获得Drop目标属性

| 所有, 我对JavaScript非常陌生,这是我第一次尝试使用YUI 3.0框架。我正在尝试创建一些东西,当我将\'player \'div拖动到\'slot / drop \'div上,然后弹出警报,告诉我项目编号和拖动的div和drop目标中的一些其他属性(插槽/放下)。我可以使警报适用于拖动的div,但在引用放置目标div并获取其属性时遇到了困难。有人可以帮忙吗?如果您需要更多信息,请告诉我。 我之所以需要它,是因为我有多个放置目标,并且需要找出放置在哪个特定目标上。 感谢您的帮助!
YUI({ filter: \'raw\' }).use(\'dd-drop\', \'dd-proxy\', \'dd-constrain\', \'dd-ddm-drop\', function(Y) {

var slots = Y.one(\'#workarea\').all(\'.slot\');
Y.each(slots, function(v, k) {
    var id = v.get(\'id\'), groups = [\'two\'];
    switch (id) {
        case \'t1\':
        case \'t2\':
            groups = [\'one\'];
            break;
    }
    var drop = new Y.DD.Drop({
        node: v,
        groups: groups
    });
});

var players = Y.one(\'#workarea\').all(\'.player\');
Y.each(players, function(v, k) {
    var id = v.get(\'id\'), groups = [\'one\', \'two\'];
    switch (id) {
        case \'pt1\':
        case \'pt2\':
            groups = [\'one\'];
            break;
        case \'pb1\':
        case \'pb2\':
            groups = [\'two\'];
            break;
    }
    var drag = new Y.DD.Drag({
        node: v,
        groups: groups,
        dragMode: \'intersect\'
    }).plug(Y.Plugin.DDProxy, {
        moveOnEnd: false
    }).plug(Y.Plugin.DDConstrained, {
        constrain2node: \'#workarea\'
    });
    drag.on(\'drag:start\', function() {
        var p = this.get(\'dragNode\'),
            n = this.get(\'node\');
            n.setStyle(\'opacity\', .25);
            if (!this._playerStart) {
                this._playerStart = this.nodeXY;
            }
        p.set(\'innerHTML\', n.get(\'innerHTML\'));
        p.setStyles({
            backgroundColor: n.getStyle(\'backgroundColor\'),
            color: n.getStyle(\'color\'),
            opacity: .65
        });
    });
    drag.on(\'drag:end\', function() {
    var n = this.get(\'node\');
    n.setStyle(\'opacity\', \'1\');
    var project_number = n.getAttribute(\'project_number\');
            var div_number= n.getAttribute(\'div_number\');
            alert ( \"! \" + project_number + \" ! \" + track_number + \" ! \");
    self.location=\'project.php?project=\' + project + \'&div_id=\' + div_number; [/code]

    });


    drag.on(\'drag:drophit\', function(e) {
        var xy = e.drop.get(\'node\').getXY();
        this.get(\'node\').setXY(xy);


    });
    drag.on(\'drag:dropmiss\', function(e) {
        if (this._playerStart) {
            this.get(\'node\').setXY(this._playerStart);
            this._playerStart = null;
        }
    });
});


});
    
已邀请:
        在drag.on drag:drophit方法中添加以下内容:
var target = e.drop.get(\'node\');
所以现在看起来像:
drag.on(\'drag:drophit\', function(e) {
    var xy = e.drop.get(\'node\').getXY();
    this.get(\'node\').setXY(xy);

    var target = e.drop.get(\'node\');
});
如果您警告(target._node.id)(在该方法的范围内),则将具有放置目标的ID。 要仔细查看目标对象,请使用控制台并将其吐出,如下所示:
console.log(target);
您需要使用Chrome,或安装FireBug插件才能使console.log正常工作。没有这些,JavaScript渲染就会崩溃。 您应该能够将该代码段添加到任何drag.on方法中。     

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