使用CAAnimation实现CATransition推送

如何在iOS中使用
CAAnimation
子类实现
kCATransitionPush
CAAnimation *animation;
// How do you create an animation that does the same than:
// CATransition *animation = [CATransition animation];
// [animation setType:kCATransitionPush];        
[self.view.layer addAnimation:animation forKey:nil];

[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1];        
[self.view addSubview:change];
[UIView commitAnimations];
我知道也可以使用
UIView
动画,但是如果我能从头开始实现
kCATransitionPush
过渡,它将有助于我更好地理解核心动画。     
已邀请:
要在两个图层上同时执行动画,必须将足够的CAAnimationGroup添加到每个图层。
[nextView.layer addAnimation:nextViewAnimation forKey:nil];
[currentView.layer addAnimation:currentViewAnimation forKey:nil];
nextViewAnimation将是:
CAAnimationGroup *nextViewAnimation = [CAAnimationGroup animation];
NSMutableArray *nextAnimations = [NSMutableArray array];

[nextAnimations addObject:[self opacityAnimation:YES]];  // fade in

CGPoint fromPoint = CGPointMake(forward ? nextView.center.x + nextView.frame.size.width : nextView.center.x - nextView.frame.size.width, nextView.center.y);
[nextAnimations addObject:[self positionAnimationFromPoint:fromPoint toPoint:nextView.center]];  // traslation in

nextViewAnimation.animations = nextAnimations;
和currentViewAnimation:
CAAnimationGroup *currentViewAnimation = [CAAnimationGroup animation];
NSMutableArray *currentAnimations = [NSMutableArray array];
[currentSceneAnimations addObject:[self opacityAnimation:NO]]; // fade out

CGPoint toPoint = CGPointMake(forward ? currentView.center.x - currentView.frame.size.width : currentView.center.x + currentView.frame.size.width, currentView.center.y);
    [currentAnimations addObject:[self positionAnimationFromPoint:currentView.center toPoint:toPoint]];  // traslation out

currentViewAnimation.animations = currentAnimations;
这些方法创建基本动画:
- (CABasicAnimation *)opacityAnimation:(BOOL)fadeIn {
CABasicAnimation *a = [CABasicAnimation animationWithKeyPath:@"opacity"];
a.fromValue = [NSNumber numberWithFloat:fadeIn ? 0.0 : 1.0];
a.toValue = [NSNumber numberWithFloat:fadeIn ? 1.0 : 0.0];
return a;
}

- (CABasicAnimation *)positionAnimationFromPoint:(CGPoint)fromPoint toPoint:(CGPoint)toPoint {
CABasicAnimation *a = [CABasicAnimation animationWithKeyPath:@"position"];
a.fromValue = [NSValue valueWithCGPoint:fromPoint];
a.toValue = [NSValue valueWithCGPoint:toPoint];
return a;
}
使用布尔值前进,您可以模拟“从左”或“从右”的过渡。     
默认
kCATransitionPush
确实包含淡入淡出。要使用自己的
CABasicAnimation
复制转换,首先需要了解推送动画的工作原理。我这样做没有测试,所以这可能会关闭,但如果我没记错,子层B替换子层A的动画是这样的: A层从原始位置移动到右侧 B层从A的右侧移动到原始位置 动画层B的前半部分将其不透明度从0动画为1 动画图层A的后半部分将其不透明度从1设置为0 (当然你可以在这里用任何方向替换)。
CABasicAnimation
仅支持动画一个属性,因此您必须创建一个控制4种不同动画的
CAAnimationGroup
。 像这样创建位置和不透明度的动画:
CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"position"];
anim.fromValue = [NSValue valueWithCGPoint:startPoint];
anim.toValue = [NSValue valueWithCGPoint:endPoint];

CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"];
anim.fromValue = [NSNumber numberWithFloat:0.0];
anim.toValue = [NSNumber numberWithFloat:1.0];
    

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